![]() ![]() ![]() Removal is king in this game in the time it takes for a plague doctor to kill two creatures with DoT's, any other class will have killed those two with direct removal, and taken less damage in the process as one enemy died earlier and thus made fewer attacks. The The second set of issues stem from being a DoT-based class. But a similar amount of effort spent on any other class will make them even more powerful (compare, say, a Dazzling Light specialized Vestal - who can still powerfully heal!) ![]() Yes, it's possible to adjust for that by specializing with the appropriate trinkets, etc. The first is that monsters get more resistances, which means that the stuns, bleeds, and blights all have a much harder time sticking to the enemy. As the game progresses the Plague Doctor gets drastically less useful and has less to do compared to the early game. ![]()
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